The complete list of what North Client can do — grouped by the part of the job it belongs to, each with a short note on what it actually changes.
Everything that decides what to bid, how much, and when to leave an order alone.
Pick the item an account trades. Names are resolved loosely, so plurals, spacing and common wording all land on the right item.
Ranks tradeable items by their real spread and moves the account onto the best one. Turn it off to pin an account to a single item.
Restrict automatic selection to a list you approve, so it never wanders onto something you would rather it left alone.
Place several buy orders at once at stepped prices instead of one large bid, so partial fills keep arriving while the rest wait in the queue.
The most any single order may commit. Total exposure is this multiplied by the number of rungs.
Before every order the client reads the live auction house and works out the most it can pay per item and still clear your minimum profit. The ceiling moves with the market on its own.
An optional hard limit per item. Leave it off unless you have a specific reason — the derived ceiling already prevents unprofitable buying, and a fixed number cannot follow the market.
The margin every trade has to clear. Checked against a fresh market read, so a market moving against you stops the buying rather than eating the spread.
An order book fills by price, then by time. A good order is left alone so it keeps its place in the queue, and is only repriced once the position is genuinely dead.
If an order has been cancelled and re-placed several times without filling, the client commits to a price and holds it, rather than churning at the back of the queue forever.
Pulls delivered stock out of each order as it fills, walking them in turn so nothing is left sitting in a filled order.
A cancelled order keeps whatever was already delivered. The client finds those, drains them, and sells the contents rather than leaving the value stuck.
Two independent ways to turn stock back into money.
Reads the cheapest competing listings, undercuts by a set margin, and lists. Repriced on each pass as the market moves.
How many auction slots an account will fill. Keeps room free so a sale can always be relisted rather than blocking on a full board.
Listings are never priced under what the stock cost plus your minimum profit, so a thin market cannot push an account into selling at a loss.
Fills other players' standing buy orders directly instead of waiting for a listing to be bought. Runs alongside auction selling, or on its own.
The margin a buy order has to beat before the client will sell into it. It declines automatically when the book is paying less than your stock cost.
When an inventory fills with part-stacks that cannot be listed, the client sells them for money rather than stalling or dropping them.
Stock that has been relisted several times without selling is priced to move instead of being relisted at the same price indefinitely.
A balance alone is misleading when most of your capital is committed. The client tracks the whole position.
Cash, capital inside every standing order, and stock waiting to sell, in one figure. An order that has not yet taken a delivery still counts — that money is spent, not missing.
Each account re-walks its own order pages and re-reads its balance at a clean break between tasks. Nothing is estimated when it can be counted.
Tracks the money actually committed per order rung, independently of what has been delivered, so capital is never double-counted or lost from the total.
Start a session and the client waits until every account has confirmed its numbers before fixing the baseline, so the figure begins at zero instead of inventing a jump.
Rated over the window the measurement actually covers, so the rate only moves when the money does.
Freeze the position at chosen points during a session, so you can see what a given stretch produced rather than only the running total.
Finished sessions are stored with their opening and closing position, so a quiet night can be compared against a good one.
The fleet figure is summed from accounts that have confirmed their numbers. An account still settling is shown as settling rather than quietly dragging the total.
Send earnings to a named account. The client closes whatever it has open, waits for a safe moment, pays, and confirms — and you can cancel while it is still armed.
Optionally pay out automatically once an account rises above a level you set, keeping working capital steady and moving the surplus out.
Roll earnings back into larger orders instead of paying them out, so position size grows with the account.
One panel for every account, from a phone or a desktop.
Turn the whole fleet on at once, pick accounts individually, or start a group at a time.
Each account runs on its own, so one account's trouble never takes the rest down with it.
Group accounts however you work — by item, by owner, by purpose — and start or stop a whole group in one action.
See the exact menu a bot has open, rendered as the real grid with item textures and stack counts. When something looks wrong, you see what the bot sees.
Watch what every account is doing as it happens, and read the in-game chat it sees.
Issue a command to a running account from the panel, without touching the game client.
Tune one account until it performs, then copy that configuration to the others. Credentials and connection details are never copied — only the trading setup.
Give each account its own connection, so accounts are not sharing a single route.
Keep an account connected without trading — for staying online, or watching a market before committing capital.
Hold the whole fleet in place without losing its state, then resume. Useful while the game server is unstable or you are changing settings.
Accounts reconnect on a schedule to stay healthy. Stats, profit and the invested ledger all carry across.
Choose which home an account works from, so it operates somewhere it can actually reach the menus it needs.
Trim how much of the world each account loads, so more accounts fit on the same machine.
What you can hand out, and what you can hold back.
Hand out a key rather than an account. Revoking one ends every session on it immediately.
Cap how many accounts a key may run at once.
Keys can carry an end date, with the remaining time shown on the dashboard.
A key can require a working connection before any bot on it is allowed to start, so an account never quietly falls back to a shared route.
Limit a key to a particular edition where that matters.
A key can carry a share of measured growth. Only growth is ever counted — a loss is never charged, and ground already covered is never charged twice.
Budget and profit floor are both applied before an order is placed, not audited afterwards.
Readings that jump implausibly in a single update are refused rather than acted on, so a misread never turns into a real transaction.
Most accounts need three things set: the item, the budget per order, and the minimum profit you want each trade to clear. Everything else has a working default, and the client derives its own price ceiling from what the item actually resells for.